Void Shooter
Devlog
- March 06, 2026 by PaperFlamesStudios#devlog, #cpp, #opengl, #sdl2, #space-shooter, #gamedev, #indie, #from-scratch, #tutorial, #postmortemHey everyone! I'm Sameer, a student developer, and this is the story of how I built Void Shooter completely from scratch. 🛠️ The Tech No Unity. No Godot. No game engine at all. Just raw C++, Open... Continue reading
